~alwinfy

Recent activity

[PATCH r16] Fix arity mismatch nonsense 2 days ago

From to ~williewillus/public-inbox

From: Alwinfy <20421383+Alwinfy@users.noreply.github.com>

bug's been bothering me for years now and it's a one line fix

---
 backend.rkt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/backend.rkt b/backend.rkt
index 17ecd92..3a1276f 100644
--- a/backend.rkt
@@ -45,7 +45,7 @@
              (cond [(ev:run-result-stderr rr)
[message trimmed]

[PATCH v3] implement IRC-bot message integration a month ago

From to ~williewillus/public-inbox

From: Alwinfy <20421383+Alwinfy@users.noreply.github.com>

fix a use-define oopsies.

also destructure the regex match because "people don't like caadrs winfy".
1984.

---
 frontends/discord.rkt | 44 ++++++++++++++++++++++++++++++++++---------
 scribblings/r16.scrbl |  1 +
 2 files changed, 36 insertions(+), 9 deletions(-)

diff --git a/frontends/discord.rkt b/frontends/discord.rkt
index 4c1df54..fe85694 100644
[message trimmed]

[PATCH r16 v2] implement IRC-bot message integration a month ago

From to ~williewillus/public-inbox

From: Alwinfy <20421383+Alwinfy@users.noreply.github.com>

Implemented suggestions from v1; an upgrade to an "allowed_bots" field
will be done later(tm) probably. Regex also cleaned up.

Also, this allows people to assume identities over the bridge;
internally their ID is "<bot snowflake>/<nick>".
Probably abusable? But impersonation is near unavoidable on IRC anyway.

---
 frontends/discord.rkt | 40 ++++++++++++++++++++++++++++++++--------
 scribblings/r16.scrbl |  1 +
 2 files changed, 33 insertions(+), 8 deletions(-)
[message trimmed]

[PATCH r16] Implement IRC-bot message integration a month ago

From to ~williewillus/public-inbox

From: Alwinfy <20421383+Alwinfy@users.noreply.github.com>

This patch allow IRCs users (hello #tech_chat!) to use r16.

Garnish the config with:
> "irc_bridge_bots": ["992244650243014696"],
and enjoy!

---
 frontends/discord.rkt | 25 ++++++++++++++++++++-----
 1 file changed, 20 insertions(+), 5 deletions(-)

diff --git a/frontends/discord.rkt b/frontends/discord.rkt
index 4c1df54..7e635d2 100644
[message trimmed]

Re: [PATCH botania] Remove general runic altar cooldown 8 months ago

From Alwinfy to ~williewillus/violet-moon

On 12/29/23 04:50, Artemis System wrote:

 > What do you think, alwinfy? I think it's unnecessary to keep the
 > cooldown clutter in the already cluttered runic altar block entity file
 > for a barely noticeable effect that no longer communicates anything
 > meaningful. Though maybe it could come back in another manner later.
Honestly? I do kind of want to keep the smoke around, myself. I always 
liked the effect even if I didn't realize it was an indicator - I just 
thought it signified that something high-energy had just happened. My 
vote's for keeping it.

Re: [PATCH botania] Slight thermalily buffs 11 months ago

From Alwinfy to ~williewillus/violet-moon

On 9/18/23 21:05, Vincent Lee wrote:
> Code looks good, gonna defer to Alwinfy on the design aspect.
Looks good to me as-is! Thanks for the patch!

Re: [PATCH botania] Buffing manaweave and making mana string cheaper 1 year, 9 days ago

From Alwinfy to ~williewillus/violet-moon

> Wondering what Artemis and Alwinfy think about the new cost though?
Looks good to me, actually - in past the cost was about 1 terrasteel's 
worth, so this should make it a lot more accessible

Re: [PATCH botania] Make flower pouch render missing items transparent 1 year, 6 months ago

From Alwinfy to ~williewillus/violet-moon

> +	/**
> +	 * Like {@link ItemRenderer::renderGuiItem} but with alpha
> +	 */
> +	public static void renderGuiItemAlpha(ItemStack stack, int x, int y, int alpha, BakedModel model, ItemRenderer renderer) {
We probably want to tag this with [VanillaCopy] (and annotate places it 
differs from vanilla) for maintainability.
> +					if (slot.index < 16) {
> +						DyeColor color = DyeColor.byId(slot.index);
> +						missingFlower = new ItemStack(BotaniaBlocks.getFlower(color));
> +					} else {
> +						DyeColor color = DyeColor.byId(slot.index - 16);
> +						missingFlower = new ItemStack(BotaniaBlocks.getDoubleFlower(color));
> +					}

Re: [PATCH botania 1/2] Randomize the thermalily cooldown time 1 year, 6 months ago

From Alwinfy to ~williewillus/violet-moon

Yea, otherwise the feature would go totally untranslated. Not optimal 
but I don't think MTL'ing would be much better