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[PATCH wev] remember to close and unmap buffer after drawing 26 days ago

From Ronan Pigott to ~sircmpwn/public-inbox

From: Ronan Pigott <rpigott@berkeley.edu>

So when you open wev and wiggle it about a bit in an interactive
resize it eats a bunch of memory before dieing of too many open files.
It looks like it was just forgotten to clean up the wl_buffer when
we're done. I think this is all that's needed.

---
 wev.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/wev.c b/wev.c
index 67df920..8a90917 100644
--- a/wev.c
[message trimmed]