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~eliasnaur/gio-patches

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Re: [PATCH gio] gpu: optimize resourceCache 2 days ago

From Elias Naur to ~eliasnaur/gio-patches

Thanks, merged.

Elias

Re: [PATCH gio 5/5] internal/ops: optimize Decode 2 days ago

From Elias Naur to ~eliasnaur/gio-patches

Merged, although unfortunate. Is there a Go issue for tracking this kind of
inefficiency?

Elias

Re: [PATCH gio 4/5] internal/ops: use single table for OpType 2 days ago

From Elias Naur to ~eliasnaur/gio-patches

Thanks. Merged with a single nit.

Elias

On Sat Jul 2, 2022 at 2:49 PM CEST, ~egonelbre wrote:
> From: Egon Elbre <egonelbre@gmail.com>
> +
> +var opSize = [0x100]byte{}
> +

Removed; was unused.

Re: [PATCH gio 1/5] f32: add Affine2D.IsOffset and GetOffset 2 days ago

From Elias Naur to ~eliasnaur/gio-patches

I assume this is for performance, right? If so, why isn't the Go compiler clever
enough to see inline Elem?

On Sat Jul 2, 2022 at 2:11 PM CEST, ~egonelbre wrote:
> From: Egon Elbre <egonelbre@gmail.com>
>
> Signed-off-by: Egon Elbre <egonelbre@gmail.com>
> ---
>  f32/affine.go | 11 +++++++++++
>  gpu/gpu.go    | 10 ++--------
>  2 files changed, 13 insertions(+), 8 deletions(-)
>
> diff --git a/f32/affine.go b/f32/affine.go
> index b056f720..c1bb9b9b 100644

Re: [PATCH gio] f32: add Affine2D.Split 2 days ago

From Elias Naur to ~eliasnaur/gio-patches

Thanks, merged.

Elias