~eliasnaur/gio-patches

[PATCH gio] go.mod: update golang.org/x dependencies

~egonelbre a month ago 2 2

[PATCH gio] app: [Wayland] prevent recursive scroll event processing

Chris Waldon 2 months ago 1

[PATCH gio] app: ensure Invalidate can be invoked when window is closing

Chris Waldon 2 months ago 3 3

[PATCH gio v2] app: add cross-platform empty view event detection

Chris Waldon 2 months ago 2 2

[PATCH gio] app: add cross-platform empty view event detection

Chris Waldon 2 months ago 1

[PATCH gio] app: ensure calling Window.Option is safe after close

Chris Waldon 2 months ago 1

[PATCH gio] app: skip actions if missing driver

Chris Waldon 2 months ago 1

[PATCH gio] io/input: ensure full event delivery per input event

Chris Waldon 2 months ago 1

[PATCH gio] app: queue system actions before first call to Event()

Chris Waldon 2 months ago 3 3

[PATCH gio] internal/gl: [Windows] allow GetProgramInfoLog to return nothing

~jackmordaunt 3 months ago 2 2

[PATCH gio v4] internal/stroke: fix normal vector size and direction

Walter Werner SCHNEIDER 3 months ago 1

[PATCH gio v3 0/1] internal/stroke: fix normal vector size

Walter Werner SCHNEIDER 4 months ago 4 3

[PATCH gio-example v2] multiwindow: fix livelock in NewWindow

~egonelbre 4 months ago 2 2

[PATCH gio-example] multiwindow: fix livelock in NewWindow

~egonelbre 4 months ago 1

[PATCH gio v2 0/1] fix stroke rendering bug

Walter Werner SCHNEIDER 4 months ago 3 3
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