Running Flare (Alpine *testing* repository, package `flare-game`) the mouse cursor wants to stick a certain location. By touching a different location on the screen, it will briefly jump there, but then jump back to where it was before. It does, however, not click at the location where the touch occurs. (Maybe it's stuck in a permanent "button down"?) Interestingly, as long as the terminal instance (`foot`) from where Flare was started is kept on the same workspace, the mouse will work. As soon as one (either the terminal emulator or Flare itself) is moved to another workspace, the jumping behaviour described above will occur. On the other hand, when Flare is started directly via bemenu, the problem exists right from the start. Everything described is experienced in Sxmo (SwayWM). The problem doesn't occur in other applications so far. However, I wonder if those differentiate between touch and mouse input and thus process differently to begin with.