~gedw99

Berlin, Germany

https://t.me/gedw99

Recent activity

test 10 months ago

From Ged Wed to ~eliasnaur/gio

test

Re: Gio on e-paper display 11 months ago

From Ged Wed to ~eliasnaur/gio

I would like to do the same and this is what i was planning to use:

E-ink supplier with many sizes:

https://github.com/SolderedElectronics
https://soldered.com/

OS packaging using gokrazy:
https://github.com/gokrazy/gokrazy
https://gokrazy.org/


Kind Regards

video decode and playback with gio 1 year, 4 months ago

From Ged Wed to ~eliasnaur/gio

https://github.com/zergon321/reisen/blob/master/examples/player/main.go
is a good example of what is needed also.

The video and audio is decoded and then but on to the buffer and
played with Editen. GIo can also be used i think.

cheers

tabbing slightly broken for web targets 1 year, 8 months ago

From Ged Wed to ~eliasnaur/gio

Tabbing is a good way to use the keyboard to navigate the GUI.

I was workng on the
https://github.com/gioui/gio-example/tree/main/component to add sub
routing and noticed that the tabbing has an issue on web. It works
perfectly on desktop.

On web when you click tab it moves focus to the URL bar and then the
next tab target ( a form element or button ). As you tab more it will
repeat this alternating cycle.

Re: File System Access API 1 year, 9 months ago

From Ged Wed to ~eliasnaur/gio

keep both in gio-x ?

One can only be used from JS world anyway and can be its own package in gio-x


Gerard

Re: screenshots and reproductibility 1 year, 9 months ago

From Ged Wed to ~eliasnaur/gio

Regarding https://github.com/linebender/vello/blob/main/doc/roadmap_2023.md

https://github.com/rajveermalviya/go-webgpu may be of interest. It
works with gio but needs some attention.

Its a wrapper of the well known rust webgpu.

YOu dont need rust on your dev machine btw. Its built in.

File System Access API 1 year, 9 months ago

From Ged Wed to ~eliasnaur/gio

Hey :)

Maybe add a mechanism to use the File System Access API in
https://github.com/gioui/gio-x/blob/main/explorer/explorer_js.js

April 2023: Since beginning of 2023, all modern browsers ship the File
System Access API which allows to persistently store data in the
browser with a way better performance.

OPFS

https://caniuse.com/native-filesystem-api

cheers

Re: mac builds universal ?? 1 year, 10 months ago

From Ged Wed to ~eliasnaur/gio

On Tue, 2 May 2023 at 21:18, Chris Waldon
<christopher.waldon.dev@gmail.com> wrote:
>
> On Tue, May 2, 2023 at 2:27 PM Elias Naur <mail@eliasnaur.com> wrote:
> >
> > On Tue, 2 May 2023 at 08:31, Ged Wed <gedw99@gmail.com> wrote:
> > >
> > > I assume Universal app builds are not baked yet ?
> > > If there is a reason that Universal is a problem, please let me know.
> > > Maybe I can help...
> > >
> >
> > A proposal for cmd/go was rejected:
> >

windows build 1 year, 10 months ago

From Ged Wed to ~eliasnaur/gio

hey

```
gogio -target windows -arch amd64 -appid ex -icon appicon.png -o
windows/ex_amd64.exe .

gogio -target windows -arch arm64 -appid ex -icon appicon.png -o
windows/ex_arm64.exe .
```


In my case the exe files (one for each ARCH ) end up in the windows
folder, but the .syso files ( one for each ARCH) end up in the folder
I ran the gogio from.

mac builds universal ?? 1 year, 10 months ago

From Ged Wed to ~eliasnaur/gio

Hey

When building for the Mac desktop, at the moment I get an amd64 and an
arm64, which is great !!

I assume Universal app builds are not baked yet ?
If there is a reason that Universal is a problem, please let me know.
Maybe I can help...

Also is there singing on the gogio flags for mac builds yet ?

Thanks btw for adding the scaffolds for .app - really helps and works well.