From: 1F616EMO <root@1f616emo.xyz>
---
advtrains/trainlogic.lua | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index f136577..b672991 100644
--- a/advtrains/trainlogic.lua+++ b/advtrains/trainlogic.lua
@@ -803,9 +803,12 @@ function advtrains.train_step_c(id, train, dtime)
if is_loaded_area then
local objs = minetest.get_objects_inside_radius(rcollpos, 2)
for _,obj in ipairs(objs) do
- if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0 - and obj:get_luaentity() and obj:get_luaentity().name~="signs_lib:text" then- obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil)+ if not obj:is_player() then+ local armor = obj:get_armor_groups()+ local luaentity = obj:get_luaentity()+ if armor.fleshy and armor.fleshy > 0 and luaentity and luaentity.name ~= "signs_lib:text" then+ obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil)+ end end
end
end
--
2.46.0