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Change to Screen/auto

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Hi,

We thought it might be a good time to start a little mailing list to
document changes, events and exciting projects. I will try to document
changes as best as I can.

The Screen auto byte was modified this week to accommodate for drawing
a line of tiles at once, allowing to more concisely drawing sprites
without extra cumbersome loops, the change to the auto byte is
documented here: https://wiki.xxiivv.com/site/varvara.html#screen

The picture.tal example in the uxn repo was update to reflect that
change so you can experiment with the new auto byte.

Let me know if you have any question!
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<CAE2DaSSO-Ng6oXCcstXGMCL0LmL7A2JGdLtqNOtSs+yigJsRzw@mail.gmail.com> (view parent)
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Hi!

>We thought it might be a good time to start a little mailing list to
>document changes, events and exciting projects. I will try to document
>changes as best as I can.

I like the idea of having a central repository for changes, sometimes
I get lost or just don't have time to go through the IRC logs. Already
subscribed to the mailing list :)

>The Screen auto byte was modified this week to accommodate for drawing
>a line of tiles at once, allowing to more concisely drawing sprites
>without extra cumbersome loops, the change to the auto byte is
>documented here: https://wiki.xxiivv.com/site/varvara.html#screen

I have updated uxn-gba (https://git.sr.ht/~rabbits/uxn-gba)
and uxn-linuxfb (https://git.badd10de.dev/uxn-linuxfb/) with these
changes.

As a side note, the new screen.tal rom doesn't fully fit on the GBA
screen.

--
Bad Diode
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<20220314092828.d6xcqzpdsilmogi4@ODIN> (view parent)
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Oh! I forgot about that, I'll update it so it fits within the GBA
screen, good point.

On 3/14/22, Bad Diode <bd@badd10de.dev> wrote:
> Hi!
>
>>We thought it might be a good time to start a little mailing list to
>>document changes, events and exciting projects. I will try to document
>>changes as best as I can.
>
> I like the idea of having a central repository for changes, sometimes
> I get lost or just don't have time to go through the IRC logs. Already
> subscribed to the mailing list :)
>
>>The Screen auto byte was modified this week to accommodate for drawing
>>a line of tiles at once, allowing to more concisely drawing sprites
>>without extra cumbersome loops, the change to the auto byte is
>>documented here: https://wiki.xxiivv.com/site/varvara.html#screen
>
> I have updated uxn-gba (https://git.sr.ht/~rabbits/uxn-gba)
> and uxn-linuxfb (https://git.badd10de.dev/uxn-linuxfb/) with these
> changes.
>
> As a side note, the new screen.tal rom doesn't fully fit on the GBA
> screen.
>
> --
> Bad Diode
>
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