There is now a pre-pre-alpha of AstraOS for people to try. For instructions on how, please visit, gemini://samhsmith.net/blog/astraos_tutorial_from_nothing_to_window_with_colours.gmi
The next thing I will be working on is Streams, as to avoid the current hackery required for printf. Then after that I will be implementing multithreading. This will allow me on my machine to get 6x-12x the performance. Which should help a lot with delivering 1080p@60hz cpu render on an emulated system.
Whoops, forgot to wrap my lines properly.
There is now a pre-pre-alpha of AstraOS for people to try. For instructions
on how, please visit,
gemini://samhsmith.net/blog/astraos_tutorial_from_nothing_to_window_with_colours.gmi
The next thing I will be working on is Streams, as to avoid the current hackery
required for printf. Then after that I will be implementing multithreading. This
will allow me on my machine to get 6x-12x the performance. Which should help
a lot with delivering 1080p@60hz cpu render on an emulated system.