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[PATCH ultimate-syobon-action] clarify mjumptm

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Patch: +4 -1
 src/main.h | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/main.h b/src/main.h
index 5b7fdca..53f2609 100644
--- a/src/main.h
+++ b/src/main.h
@@ -143,7 +143,10 @@ int mzimen, mrzimen, mkasok, mmuki, mmukitm, mjumptm, mkeytm, mcleartm;
// mzimen: grounded bool
// mkasok: absolute x velocity(?)
// mmuki: direction facing. 0 = left, 1 = right
// mjumptm: timer used to enforce maximum jump height(?)
// mjumptm: timer used to check whether jump should be large or small. set to 10
// when starting a jump, decremented each frame afterward, if you're still
// holding jump when it's 8 then your vertical speed is set to somewhere between
// -1300 and -1500 depending on your horizontal speed
int mmutekitm, mmutekion;
int mztm, mztype;
int actaon[7];
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<20230810061632.21200-1-ecs@d2evs.net> (view parent)
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thabk you

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